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awgsknite

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Everything posted by awgsknite

  1. Will this code work in the current LeadWerks and not the beta ?
  2. I copied over every single missing file from my old project of 5 years ago into this new install and got it to work ! did anyone else have this problem ?
  3. Is it because I have an old project of the same DLC on my other hard drive from 5 years ago ? Does it check to see if the computer has all the files ? Is it because it detected all the effects and models,etc.. from 5 years ago on my other hard drive ? but the old project is not using the same hard drive as I'm using now 'cos my main hard drive is different and new. This is the only solution as why it is not installing these effects and models, etc. that i can see. Does anyone else with this DLC have problems with it ?
  4. This FPS Weapons Pack DLC is not fully installing. How do i fix it ? Anyone else with this DLC having the same problem ? Why does it not fully install ? DLCs paid for should function after installation but this one does not ? Why ? see the attached screenshot for the errors it gives >> it says it failed to load sound effects, models, materials and prefabs>>
  5. yeah well i havent used LeadWerks for a couple years and i just came back to see how things are so im a bit rusty on these " little things " lol atm im experimenting with LeadWerks now to see if it can do what i want for my new project
  6. nvm i figured it out. you have to maximize that window and go to the bottom right of that screen and hit the install button ! lol that easy ! see attached screenshot >>
  7. see the attached screenshot. i cant download any of the DLCs i bought i restarted LW many times and still wont download them. how do i fix this ?
  8. How would I use this info to create a digging system (mining system) like they have in the game called 7 days to die ? Is it possible ? if so how ?
  9. idk but id like to have all different options available to do whatever and not be stuck with one option as this says >> http://wiki.polycount.com/wiki/ChannelPacking Why not have options for all channels ? I would think that people would like to be able to use all channels no ? For example >> i wanted to make a car texture and that would use the metallic option and then for another texture i would want the roughness texture for some texture on carpets,etc. that use fuzzy or furry textures
  10. Yes sorting by price would be nice and faster
  11. Does that apply to the assets I bought on the Steam marketplace as well ?
  12. Can we use these marketplace assets that we buy in another game engine ?
  13. What do you mean by Probably ? If there is no editor then how am I suppose to use it to start making a game with it ? Did you mean probably as in using the C++ project and building from there ? or is there another way ? thanks
  14. what about the current LeadWerks we have installed ? will it get replaced and wreck all our projects or is it installed into a different place ?
  15. multiplayer and online coop is what id like to see and use
  16. If we start making a project in LeadWerks 5 will we be able to continue it and build a windows standalone exe with it when LeadWerks is released ?
  17. Well that is cool ! I just might become a supporter then ! Thanks for answering ! oh what about the current LeadWerks we have installed ? will it get replaced and wreck all our projects or is it installed into a different place ?
  18. Well that's cool. I just wondered if you get anything at all. like maybe a forum badge saying your a supporter or something
  19. Thanks ! oh you cant make a game with it ? well thats an automatic no thanks for me then why would you get it if you cant make games with it ?
  20. I cant find the answer to this question so i gotta ask here >> How do we get LeadWerks 5 ? it says for alpha subscribers. what is that ? how do i get that ? thanks
  21. well i cant wait lol any eta on it ?
  22. got a link ? i sure could use that example
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