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Richard Simpson

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Blog Comments posted by Richard Simpson

  1. I have played with Sketchup, its a real pleasure to use.But it generates too much unecessary vertex if you more complicated things , it's a real mess if you look carefully.This tool i think can be great to prototype , fast draw your ideas, but when you'll go for a mesh for gaming , without unecessary vertex and faces, you'll have to use a real 3D modeling program instead.For people wanting to use Sketchup for finnal meshes for a game , my advice would be to check the polygons and vertex by importing Sketchup models under a modeling programt o clean them up if necessary.

     

    Me and a friend are using Sketchup for our game and we haven't had any issues with the meshes in the past 3 years or so. Also Sketchup is still a real 3d modelling app :). I believe you mean more advanced?

  2. Sweet! :blink:

     

    So very excited about this, even though my actual game-making skills are very very minimal. I like even just to have such a powerful tool at my fingertips and to explore and play with everything it can do.

     

    I can't wait to use the new water & the pathfinding and having my friends join in some silly networked game I make.

     

    I'm also excited about this! No more closing the editor to update the files!

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