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  • A Demon's Game: Episode 1- Early Access Trailer
    "A Demon's Game" is a very unique title, but keeps true to its horror roots, the game focuses on creating a terrifying atmosphere, rewarding exploration, and engrossing players in the rich lore of its world, moving away from the trend of incessant jump scares and low production quality is our main goal.
    Get it on...
    Bladequest
    GET IT ON STEAM!

    ⚡️ THE ULTIMATIVE DUNGEON ⚡️
    The new mega update brings a whole new game mode, a new UI, improved visuals, bug fixes and much more! With "Bladequest", a whole new experience awaits, which emerged from the popular "Bladequest: The First Chapter".

    Are you ready to explore an infinite dungeon,...
    Cyclone Official Gameplay Trailer
    Steam: https://store.steampowered.com/app/1803590/Cyclone/
    itch.io Page: https://reepblue.itch.io/cyclone
    Discord: https://discord.gg/Hh7Ss9fWaW
    ...
    Hoodwink Game Trailer
    Get acquainted with Michael Bezzle; small time acquisitions expert in the decaying slums of the metropolis - Global-01.
    Michael has met the girl of his dreams: savvy, sophisticated, funny and gorgeous, pawn shop owner Francesca Jones seems like quite the catch.
    Love is in the air for him but when his final caper goes awry, Michael...
    Between The Realities - Official Trailer
    Warning! Pre-Beta Footage!
    Between The Realities is an indie game in the genre of first-person shooter, which is being developed by our creative association Antology Games Studio. At the moment the game is in active development at the pre-beta stage, the release is expected in the fall 2019. Our project is entirely inspired by oldschool...
  1. Let's Play Concealment  

    https://store.steampowered.com/app/1541690/Concealment/
  2. Leadwerks - Just cant get rid of the trash  

    Just a useless map I made after 3 days of having the engine. Can't seem to get rid of the trash though...
  3. Leadwerks PostEffect WaterSkyClouds (WIP)  

    Deffered Effects for Leadwerks Engine 3.1 (WIP) Some things to let all parts play together correctly are missing and are object to be added. -Sky Scattering -Deffered Water rendering -Simple Cloudlayer
  4. Atmospheric Scattering (WIP)  

    I made this with Leadwerks Game Engine!
  5. Terrain tessellation - textured  

    Experimenting with OpenGL4 tessellation for terrain rendering
  6. Terrain tessellation - wireframe  

    Using tessellation for terrain rendering (WIP)
  7. Transporting Mutant  

    Wanted to see what would happen if Crawler passed through a transport trigger ( Rick aka: Pillar's Transport Script).
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