Work in Progress
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3D World Studio training - Introduction
Work in Progress - Started by Admin,
This video will introduce you to the 3D World Studio editor and show basic aspects of the interface. -
Bone Attachments
Work in Progress - Started by Admin,
This model is a little different. It's not skinned, so the limbs are attached to bones and the animation controls their orientations. Net result looks the same as ... -
GLTF Animation
Work in Progress - Started by Admin,
GLTF loader now supports skinned animations. #gamedev #indiedev Original model is available here: ... -
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Leadwerks - Just cant get rid of the trash
Work in Progress - Started by Steam Community,
Just a useless map I made after 3 days of having the engine. Can't seem to get rid of the trash though... -
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Streaming Terrain WIP
Work in Progress - Started by Admin,
Solved a lot of small problems and the whole system is actually working pretty nicely! -
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First pass at streaming terrain
Work in Progress - Started by Admin,
Terrain data is 16384x16384. Sort of kind of working... -
Dangerous Rays Pre-Release Gameplay Video 1
Work in Progress - Started by franck22000,
Official Website:
http://www.dangerousrays.com
Twitter:
https://twitter.com/LonelyBitsGames
Facebook:
https://www.facebook.com/LonelyBitsGames
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Hierarchical Terrain LOD
Work in Progress - Started by Admin,
More efficient LOD system for large terrains. -
[SNEAK PEEK] Dangerous Rays Alpha 14
Work in Progress - Started by franck22000,
Here is a quick look of Dangerous Rays Alpha 14. New melee weapons, physics impact sounds, destructible crates, improved graphics and vegetation, better inventory icons and more...
Available now at: http://www.dangerousrays.com/buy
Alpha 14 Changelog: http://forums.lonelybitsgames.com/vie...
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Vulkan animation benchmark
Work in Progress - Started by Admin,
Over 1000 uniquely animated characters rendering at 450 FPS with our new Vulkan renderer. No special tricks, this is just what happens if you load a model and ... -