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Work in Progress

  1. Alarm on Menu Astrocuco  

  2. 3D World Studio training - Introduction  

    This video will introduce you to the 3D World Studio editor and show basic aspects of the interface.
  3. Bone Attachments  

    This model is a little different. It's not skinned, so the limbs are attached to bones and the animation controls their orientations. Net result looks the same as ...
  4. GLTF Animation  

    GLTF loader now supports skinned animations. #gamedev #indiedev Original model is available here: ...
  5. Leadwerks - Just cant get rid of the trash  

    Just a useless map I made after 3 days of having the engine. Can't seem to get rid of the trash though...
  6. Streaming Terrain WIP  

    Solved a lot of small problems and the whole system is actually working pretty nicely!
  7. Streaming terrain, second pass  

    It's getting there...
  8. First pass at streaming terrain  

    Terrain data is 16384x16384. Sort of kind of working...
  9. Dangerous Rays Pre-Release Gameplay Video 1  

    Official Website:
    http://www.dangerousrays.com
    Twitter:
    https://twitter.com/LonelyBitsGames
    Facebook:
    https://www.facebook.com/LonelyBitsGames
  10. Hierarchical Terrain LOD  

    More efficient LOD system for large terrains.
  11. [SNEAK PEEK] Dangerous Rays Alpha 14  

    Here is a quick look of Dangerous Rays Alpha 14. New melee weapons, physics impact sounds, destructible crates, improved graphics and vegetation, better inventory icons and more...
    Available now at: http://www.dangerousrays.com/buy
    Alpha 14 Changelog: http://forums.lonelybitsgames.com/vie...
  12. Vulkan animation benchmark  

    Over 1000 uniquely animated characters rendering at 450 FPS with our new Vulkan renderer. No special tricks, this is just what happens if you load a model and ...
  13. Green Light Red Light  

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