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Physics not working on model using Physhape


YouGroove
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  • 3 weeks later...

My job is to make tools you love, with the features you want, and performance you can't live without.

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Yes, i was just trying right now the new system.Works great with custom collision and in game physics.

 

In Blender :

1) make two objects for example :

- corridor mesh object : named "corridor"

- collision for mesh object : named "collision"

2) Make mesh parent of collision object :

- Select collision mesh than 'SHIFT' and select mesh object

- CTRL + "P" : choose parent

3) Export to FBX :

- Select the two objects : mesh and collision

- export selected objects as FBX

post-3271-0-05614700-1399764505.jpg

post-3271-0-99147500-1399811823.jpg

Stop toying and make games

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