YouGroove Posted March 3, 2014 Share Posted March 3, 2014 I tried, but no way. For example i have painted layer 2 rock, than painted over layer 3 Rock. When painting Layer2 Rock over Rock 3 to paint over it just don't works, Rock 3 is still here. This is like that it works on any other terrain painting, choosing a texture each time you paint you over paint texture on floor. Here it just don't works It's like painting Layer 3 Rock, can't be over painted with Layer 2 Rock (Can't be possible to work on terrain like that) Stop toying and make games Link to comment Share on other sites More sharing options...
Josh Posted March 17, 2014 Share Posted March 17, 2014 This is by design; layers are rendered in sequential order, so it makes sense. However, I plan to change the layer storage into a system of bitwise flags in the future. This will make it easy to deactivate layers above the current layer when filling in a pixel. So at that time the intended behavior will match what you expect the behavior to be. (BTW, you can erase texture layers by holding the control key while painting.) 1 My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
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