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Failed to connect to debugger


beo6
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Hello.

 

And sorry when i annoy you about my bug-reports. :)

 

but i have a new small problem.

 

i receive the Error "Failed to connect to debugger with hostname "localhost" and port 1235." after i tested my scene a couple of times.

 

I think the debugger crashed or something.

 

But the real problem is that i can not restart the debugger. Restarting of the Editor does not help.

 

Running the Scene without debugger still works.

 

 

I only get it running again when i restart my PC which is a bit annoying.

If it is really only that the debugger crashes, please add a menu-item to restart the debugger.

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  • 3 weeks later...

If an old process hangs and is still connected to the debug port, the new process may be unable to use the port. This can happen if your game crashes during a test run.

My job is to make tools you love, with the features you want, and performance you can't live without.

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