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Player for Mars


Yue
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I like the animations but the run animation looks like he is in low-gravity, and the jump animation doesn't really match the speed / gravity.

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My job is to make tools you love, with the features you want, and performance you can't live without.

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40 minutes ago, JMichael said:

I like the animations but the run animation looks like he is in low-gravity, and the jump animation doesn't really match the speed / gravity.

I'm trying to assimilate this, on Mars it would take an average of two seconds to jump, and it would jump in the best style of a basketball player. I'm going to try lowering the default gravity from 25 to about 10 and put new ranks on the jump strength to see what it looks like.

BIJump8.gif

Mars.jpg.89ab63a64eebc1f5ada0ab82b66a1f8c.jpg

 

 

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