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Box BSP shape resize


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I'm having issues with the box brush when resized large.

  • Turn on view physics in the editor.
  • Create a Box
  • Resize the box larger than 22500cm
  • View in perspective view The collision turns into a wedge shape. The flawed collision follows through to a loaded game too.

 

Not sure if this happens with other shapes too.

 

Cheers

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This is, weird. Now that I tried your numbers it indeed creates a wedge shaped collision box. Seems like it doesn't accept very thin and long shapes. However when I run the game everything is fine and it collides as it were a box. Odd...

 

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Intel Core i7 Quad 2.3 Ghz, 8GB RAM, GeForce GT 630M 2GB, Windows 10 (x64)

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