Jump to content

Animated Loading Screen with Lua


Aaron Symons
 Share

Recommended Posts

Even though i am ok with blocking loading for normal games,

 

considering Leadwerks officially supports VR and probably the next Steam VR it is considered really bad practice to have the loading screen being stuck on your face.

 

Not to mention the currently missing feature of menu rendering that does not move with your looking and some other stuff that would be required for good VR support.

 

 

//Edit: Sorry forgot to answer your question.

 

you are currently sending a string to the load function. You need to give it the function pointer:

 

Map::Load("testmap.map", Loading);

  • Upvote 1
Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

 Share

×
×
  • Create New...