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Physic child object bug


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I have one FBX model imported, it is composed as two objects with collision for each one, than i put a mass to 1 for the upper top object.

 

The problem is running the game the top object is not positionned at same position like in the editor when falling down.

 

In editor :

collision.jpg

 

In game :

collision2.jpg

 

How to test :

-Download the zip

-Put ColumnTest.mdl in your level in front of your player view and lauch the game

columnTest.zip

Stop toying and make games

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