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Showing results for tags 'ragdoll'.
After 1 week learning LUA Script in Leadweeks, with asistance from our mighty members (macklebee, Josh, Brutile), I have created a test ragdoll and a gun to shoot it. Ragdoll's limbs are dismemberable too. These are videos about my work (this one has a better quality) I feel so excited now. I want to go further... I mean How can I "attach" this ragdoll skeleton to my character Mesh? I used Blender Export Addon for Leadwerks, after that I only got a .mdl file with out any bones in it. I created bones for my character in blender. I noticed that bones are still remain with expo
So I have been working on a game based around throwing ragdolls called Castle Defender. The concept is pretty much the same as Defend Your Castle ( http://www.xgenstudios.com/play/castle ) except for that it takes place in 3D. My issue is that I want to have many more active enemies but I can only have a few enemies active before the fps drops to low. If someone could help me find the cause of this low performance I would be very grateful! I have made a small test project that includes the base features of my game, feel free to check it out and play around with things! Test Proje