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Blog Comments posted by Brutile
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@Rick HA! Just beat your time by a whole second. I AM THE NEW CHAMPION! XD
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Just released an update to address these points. Let me know if there are still issues with the mouse.
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Haha, I guess I was wrong
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"All it takes is a microphone and someone with a nice speaking voice."
*cough* ... and a few lines of code to play the audio. *cough*
Sorry, I'm just nitpicking. I really like this kind of blog, please do more
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Thanks for the advice and support everyone.
I should just point out that I still have a job and have decent income to support myself. I'm in no rush to release anything, it's more for the learning experience of doing things myself. Same goes for GameMaker. I want to learn native development. While a game engine would be more efficient, I'm not really looking for a quick buck.
I'm not expecting to become successful overnight, so I will make my first game with no tools at all, learn from it and decide what the best way of going forward will be.
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Thanks for the advice. I plan on doing regular dev logs on my progress, so hopefully that will be enough to keep people interested before I actually release anything. Concept art is a great idea, but unfortunately that's one of the things I'm not so great at. I'm sure I will be able to make something in due time.
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What about xcf (GIMP image file)? Is this likely to be added in the future?
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Another suggestion for better quality games would be to implement a decent 2D capability. Leadwerks focuses on 3D, which is fine, but 3D is extremely difficult to create on your own. So you either end up with a nice looking game, but with no gameplay, or a game that uses stock assets, but has decent gameplay, or it just ends up looking AND playing badly. 2D is the go to for indie games (generally), and it is that way for a reason. Might be something to take into consideration
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And even a separate category for each tournament. That way people don't just think because there was a halloween tournament that the only games made are horror games.
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I think there should be a specific "Demo/WIP" category for the game launcher. That way people can upload their test/demo/WIP games without people thinking that they are proper games.
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Three New Model Packs available in the Workshop Store
in Ultra Software Company Blog
A group blog by The Ultra Software Team in General
Can we buy these through the Steam client? If I have to use the links above and use my Steam Wallet, then I'm fine with that if there's no alternative yet.
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I'd never heard of Dark Blender until now. I'll have to check it out
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In the future, you should give away things like 3d models and game assets. That would be a lot more motivational.
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Tutorial recording setup
in JornAggror Blog
A blog by AggrorJorn in General
Posted
Nice. I've always been interested in people's recording setups
While you're at it, you might as well replace your PC setup lol