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LEFans

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Everything posted by LEFans

  1. Run the Aggror FPS Character Controls tutorial, squat down to the platform below, and then stand up mobile will fall down.
  2. Excellent. Click the Enter key to start the game, you should call a FlushKeys () function.
  3. Navigation mesh add jump, escape and hidden function. The best can set the height and width of the different controller. Not familiar with English, I hope you can understand my words.
  4. I want to use other programming tools, rather than VC2010. So to call leadwerks.dll. Thanks.
  5. Do not see this function in leadwerks.dll.(LE3)
  6. No problem, please delete this post.
  7. All right. Need to set the proxy server. Thanks.
  8. (I use winxp sp3. Or not.Only part of the file can be updated.) Being re-updated, try again. Thank you
  9. Always update failed...I would like to ask how to solve?
  10. I'm looking forward to the open beta, or a closed beta invitation. Me too.
  11. Abnormal exit. Error: Failed to compile fragment shader object. 0(29) : error C7532: global function texture requires "#version 130" or later Source: #version 120 #define LW_MAX_PASS_SIZE 64 #define LW_INSTANCED #define LW_SM4 varying vec4 fragcolor; varying vec4 fragcoord; uniform sampler2D texture0; //color uniform float apptime; uniform vec2 buffersize;
  12. Great.Is there likely to increase reflection, refraction, underwater effect?
  13. Thank you for your reply. Visual effects. Visual effects of the bullet.
  14. How can achieve ballistic effects? Best to give me the code examples, because I do not understand English. Such as images:
  15. How much money to upgrade from LE2 to LE3D?
  16. http://www.aggror.com/lecp The site does not open. Not Found The requested URL /lecp was not found on this server. Additionally, a 404 Not Found error was encountered while trying to use an ErrorDocument to handle the request.
  17. Very nice!Thank you very much!
  18. LEFans

    LoadScene?

    The position of the vehicle is incorrect?Place it in a suitable location in the scene.
  19. Will not run on GT240. engine log: Leadwerks Engine 2.5 Initializing Renderer... OpenGL Version: GLSL Version: Render device: Vendor: Error: GLSL 1.20 is not supported. Please update your graphics drivers or replace your hardware.
  20. texture0="abstract::building1.dds" clamp0=0,0,0 texture1="abstract::building1_nm.dds" clamp1=0,0,0 blend=0 depthmask=1 depthtest=1 overlay=0 zsort=0 cullface=0 castshadows=1 specular=0.699999988 bumpscale=1.39999998 gloss=0.500000000 shader="abstract::mesh_diffuse_bumpmap.vert","abstract::mesh_diffuse_bumpmap.frag" shadowshader="abstract::mesh_shadow.vert","" building1.mat's code.Test no problem.
  21. Thank you very much. I download it.
  22. Can't download, who can provide this file? Thanks.
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