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Posts posted by Sooshi
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kinda lame.....but its a WIP
anyone have any suggestions beside fixing animations and adding a jump animation?
Also, how can I keep a character controller from sliding, I tried adding damping but it doesnt seem to do anything..
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Roughing out animations, sorry too much Bioshock 2
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The texturing looks ace BrokenPillar
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The guy looks great (and so does the shotgun), but I have to agree with the person who posted earlier about the shoes.
I don't think they look right, and they don't match the level of detail of the rest of the character. Other than that; looks great!
yea I think I may fix the shoes before its all said and done. Thanks graytest
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The shotgun...
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I like your IK setup Fredrik
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Its coming along slowly because I have been preparing for my Super Bowl party. Saints taking the crown baby
Just a short video of his idle animation, His shotgun, and oxygen tank are seperate pieces which will be in the 3rd person demo as well. Decided to do away with the pistol, it looks too babyish for such a mean guy
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dude nice!
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Does it amaze anyone else that people like Kevin aren't already working for a major game company?
Hey thanks Rick, but I have a buttload to learn :-(
Yeah it amazes me . Amazing model Kevin! I also can't wait to see him running around in leadwerksHey thanks bro, I am also itching to get this character inside LeadWerks myself!
you really should look over those shoes they look way to square (the sole shape part) and his feet look kinda huge looks great otherwiseThe shoes actualy kinda look fine in my opinion, I only wanted to add enough polys to rough out the form and the scale I was intentionally going for. But if the scale makes the character look wacky I might change that. I also still have to normal-map the shoes as well as the vest. Thanks for your critique!
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I absolutely love the head bust, you put some nice fine detail in the wrinkles on the neck.
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Almost done...
have to rig and pose, animate and texture up some more stuff then its LeadWerks time
5,216 polys...
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Nice work Kevin.
Hey Eternal Crisis this model would be perfect for your game, I havent started making my level for this character to run around in yet (its going to be an underground sewer prison), but im dying to get him running around. Only thing is I wont be able to work on this project again until friday, so much to do at work.
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The posted art looks nice. Good Job!
Thank you Annika
I would like to see some more female characters that actually look like females. I see a lot of elves and faeries in games, they are good quality, but I think it would be nice to have a character that looks like a real woman. In Portal, there are parts where you get to see your own character and she's an average looking female. She still looks like an athlete, she just doesn't have over-the-top proportions. Yes, I'm a chick, so I guess my opinion is fitting.yes Annika you are so right, like this chick from Half Life 2..
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Had to take some time away from Dragon Age lol, a small update...
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yea i thought that was zbrush
A little update on the lowpoly mesh..
I absolutely cannot wait to get this guy inside of Leadwerks...
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Thanks Gimpy73, Pixel Perfect, I also want to incorporate an assault rifle into the animation as well, so it will give me a base to practice some raycasting and collisions..
Hey TLD do you use mudbox or zbrush?
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I have been studying the docs for leadwerks and I am making good progress. I came across the Animation tutorial yesterday and I cant seem to acquire the files needed to do the tutorial. So I have decided today to start working on my own character to do a 3rd person test with Bones and Animation in Leadwerks Engine, called the Militiant....
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Another concept, an Orc General, I am going to have another version with clothing for him....trying to brainstorm here..
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I agree, I have already ran accross this problem and even asked Rick for advice, does anyone know a way to solve this problem?
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ICO seems pretty cool, but what's with the couches?
Lol I dont know, I never understood that either..
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more ideas im coming up with, the grave digger.....
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Unfortunately, I can't see what I am looking for examples of in those videos. I contacted the guy who made the FPSC character animations.
Ah ok no problem
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Leadwerks character test..
in Showcase
Posted
Thanks Marleys Ghost, going to try that out when I get home from work tonight.