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BES

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Posts posted by BES

  1. I really want to make games with leadwerks but I have a Mac and leadwerks doesn't support macs

    So I request leadwerks either to launch a kickstarter or make it themselves

     

    Until Josh supports Mac cant you run Windows on a mac? ... my friends do that ... they dual-boot Windows on a Mac or use some sort of emulator..

  2. Nah I don't use modo ... I use Blender, 3D World Studio, and UU3D .. I may be not understanding your question ..since when I test it it seems to act just like any model I import... its always way huge at 100.0 ...I scale it down to 1.0 or 1.5 and it looks fine..

     

    Modo to me seems to be exporting the model as it should ...off by about .5 ish ...since 1.5 seems to be a good normal setting in Leadwerks..for that specific model..

  3. Hmm ...I imported it in my Leadwerks and the model size was 100.0(massive) ...I changed it to 1.0 and then it was too small(like knee high on the character) ...if using a character the stove height should be at least waist high on the character..

     

    I re-imported it ..then changed the scale to 1.5 ... got this result:

     

    post-2229-0-81935900-1416024546_thumb.jpg

     

    Your numbers are off ...sorry I don't know how to fix that laugh.png

  4. Terrain Map I am working on ...pics:

     

    Satellite image with shadows removed

    post-2229-0-85841600-1415854894_thumb.jpg

     

    Terrain map in World Machine from above Satellite Image heightmap

    post-2229-0-29272300-1415854931_thumb.jpg

     

    Tweaks done in World Machine for above heightmap output:

    #1 combined original heightmap with Perlin noise +0.5

    #2 added erosion

    #3 combined original heightmap with erosion +0.5

    #4 combined erosion wear map with Deposition map +1.0 for splatmap

    #5 added an output for a flowmap

    #6 added Convexity Map for flowmap from heightmap combiner output

    #7 added slope map for splatmap from heightmap combiner output

    #8 made normal map from heightmap combiner output

    post-2229-0-71175200-1415854978_thumb.jpg

    • Upvote 4
  5. Just bought Middle-earth: Shadow of Mordor(wife bought it for me since I dont have money to blow) .... normally I never look at the specs since my computer runs everything maxed out...

     

    But I just noticed the recommended specs for Shadow of Mordor..lol

    ----------------------------------------------------------------------------------------------------

    • OS: 64-bit: Win 7 SP1, Win 8.1
    • Processor: Intel Core i7-3770, 3.4 GHz | AMD FX-8350, 4.0 GHz
    • Memory: 8 GB RAM
    • Graphics: NVIDIA GeForce GTX 660 | AMD Radeon HD 7950
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Hard Drive: 40 GB available space

    -----------------------------------------------------------------------------------------------------

     

    thats slightly above my current system...

     

    And 40gigs(its actually 34.9gigs on my install) of drive space... *falls over* ... I find it hard to believe they couldnt shrink that down..

     

    The drive space is normally not a big deal ..but with games going mostly digital download only now 40 gigs is crazy ...especially for people with internet usage limits...

  6. Starting to integrate one of the many new planet/moon surface shades I've been hacking away at for the past couple of weeks. Lots of work to do still, but good enough for a first pass...

     

    planetSHADERingameTEST.jpg

     

    Awesome! shows what Leadwerks 3 can really do (when you put some effort into it laugh.png )

    • Upvote 1
  7. "Never use the asset in a production environment (for example, in an actual game) without contacting the original artist and negotiating sale of the asset." ....I really don't like any strings attached ...royalty free..

     

    other than that ...really good stuff on there..

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