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darthlukan

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Everything posted by darthlukan

  1. I totally forgot to check and see Leadwerks' API Reference. That's definitely the best route to take.
  2. Check out the time documentation for lua. What you can do is set an idle delay variable, grab the time the mob gets to the navpoint, start a loop, then set it's mode to "idle", and check the "end time" variable (start + delay) against the "current time". If current time (set in the loop) is greater than or equal to "end time" (set before the loop), set your mob's mode appropriately to "roam", else continue the loop.
  3. Ha ha! I went into the DLC directory and unzipped the archives to my project root thinking "There must be a way to do this in the interface." Sure enough, after that, I see this topic. Thanks for the instructions!
  4. Thanks for the response
  5. No worries, thanks for tackling it so quickly!
  6. I just got this yesterday and considered it a fluke. Today I went through some troubleshooting steps, which included a fresh reinstall and got the same error. What did you place in steam_appid.txt that got it working?
  7. I just wanted to say "Thanks" for the work you've done to make this work on Linux. I had a few minor issues getting started, but then, I expected as much since I'm on a distro (CRUX) that is not officially supported (and honestly, they were minor things, e.g. Locales being set differently than on Ubuntu and a 32bit package that wasn't readily available (openal-32, I just wrote a port for it and voila). I'm working through the tutorials now and am having a blast. Thanks again!
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