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gamedeviancy

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Everything posted by gamedeviancy

  1. That isn't '100%' free, by the way, although its close.... Not close enough for me to appreciate though. Since Leadwerks is tied into Steam though, why not use the Steam API for networking solutions? The server services from Valve are pretty awesome. https://partner.steamgames.com/documentation/api
  2. Well if you want an example of how not to do it, just play Dying Light. I really want to like this game, as there aren't many 3d games on Linux, but I just can't seem to enjoy it. The 'parkour' in this game is rather stupid, and it only shines when you break from the immersion of the open world to solve an asinine puzzle like climbing some antenna towers. About the only thing I like about the parkour element of the game so far is that I can run up and jump off the zombies themselves. Something like parkour really needs to be an element of the game that is fun, not just something you can do on some side buildings and something you're forced to do in a ridiculous manner to finish a quest.
  3. I see what you mean there... Mousewheel doesn't operate the scrollbar in that window pane. Odd. I can click and drag the scrollbar slider fine....
  4. Well, I was going to record a video, but having never recorded my desktop before in any o/s, I'm having a slightly difficult time. Getting there, though. In the meantime, I will just say.... Yes the scenetab works as intended even after selecting through different objects. No graphical glitches and buttons work as intended as far as I could tell. Mousewheel works in all of the viewports. AMD FX 6300 24GB RAM Nvidia GeForce GTX 650 Driver: Nvidia 346.35 O/S: Arch Linux Kernel: 3.18.6 GUI: LXDE Edit: Should also mention I'm using the stable branch of Leadwerks...
  5. Why choose Arch over Ubuntu? The answer is simple. https://wiki.archlinux.org/index.php/The_Arch_Way Also this. https://wiki.archlinux.org/index.php/Arch_compared_to_other_distributions#Ubuntu
  6. I'll edit this post tomorrow with more details when I get around to playing with the Editor some more... But so far my experience with it on my Arch system seems to be pretty smooth. The mousewheel works everywhere. The scene tab works.
  7. Tried joining both of them, but the room was full... Guess I have to get there 30 minutes prior next time huh
  8. Laughed at this as well, however I disagree. Satan is God's most beautiful angel. It is his cunningness and deceipt that makes him scary, not his looks. I like to imagine that demons are highly fashionable.
  9. An arch user can in fact obtain the ubuntu font family package from the official arch repositories, with: pacman -S ttf-ubuntu-font-family The error will still occur on launching the editor, as Arch stores the fonts in a different directory setup. I see it every time I load up the editor on my system. I haven't bothered to ask about fixing it, and I know I even could redneck rig it up by sym linking the font to a different directory (structured the Ubuntu way). I haven't bothered with this either, because like Guppy said, it shouldn't matter. The editor seems to run fine for me even though it throws the error upon booting every time. I posed the question because I was hesitant to give a fellow arch user the entire solution any problem, as this is not the 'Arch Way'. The message boards over at Arch have a different culture than the ones here at Leadwerks, and it is so with good reason. Leadwerks is a commercially licensed product, whereas Arch is an open source project developed by programmers/hobbyists in their spare time. It made me cringe to read through a post on Leadwerks boards that an 'Arch user' requested a refund because he/she was upset that Leadwerks didn't work out of the box. That particular user failed to recognized that his/her issue was in fact O/S specific. The Arch O/S is extremely vulnerable to the PEBKAC virus.
  10. Did you try looking in the arch repository for ubuntu font family?
  11. gamedeviancy

    Development

    Water looks fantastic. It should suit my project very well as described.
  12. That is interesting, because I had mine set up that way before (with the symlink) and it worked fine. Although I kept the bulk of the Steam installation on the original drive. I had just moved the steamapps folder to another drive and sym linked it to the Steam installation folder. There is also a setting within the Steam UI (Settings -> Downloads) to manage multiple game libraries across multiple drives. I wonder if that is safer.
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