Jump to content

Sakru

Members
  • Posts

    99
  • Joined

  • Last visited

Everything posted by Sakru

  1. You cannot bake with Cycles. The only think you can bake out is light data. Just use Blender Render.
  2. Thanks to YouGroove for telling about decals. After i removed them, i have no artifacts.
  3. Yeah. It is strange. The problem appears only when I use gpu rendering. With Apu it works okay, but much slower. Drivers are ok because Leadwerks works great on my desktop with 2 amd 7970 in Windows and Linux. UE4 works great in Linux too on my Laptop. It seems like the problem is in Leadwerks + I never got this bug in old versions of the engine on the same hardware. The question is when will it be fixed? Or we don't support AMD now?
  4. NFS 3 ( year 98!!!) have used reflection from sky texture.
  5. Thank you! Hope Josh will learn to visually read textures in the future and will implement PBR/PBS system for Leadwerks, it is never too late....
  6. Everything is OK. I think problem is in your AMD drivers + not so fast GPU. Have you tried to install latest beta drivers?
  7. Can you post everything glxinfo gives you? Or it is everything you get? I asking because i cannot find anything about OpenGL version string: or OpenGl core profile. Glx is only for x11 as i know.
  8. I think it has something to do with AMD drivers. When I switch my GPU rendering to APU bug is gone. But if it renders on GPU then I got these artifacts. I will try AMD beta drivers soon, maybe they have fixed it somehow...
  9. The tool is not what makes your models look good. It is only your skill.
  10. More pics, of human infantry unit in early state.
  11. Thank you! I tried it before, but I could scale texture... idk why.. is it any problems with "steps" or map is perfectly smooth?
  12. Thank you! Where can i find it?
  13. Yes, everything works okay. All games. No bugs. It only appears in Leadwerks games or editor. I have tried Vectronic demo yesterday, and got the same result. I saw the same bug for maybe 2 weeks ago, but in only affected water planes. I never made any report because I use my laptop for programming only. Sometimes, I test Leadwerks scripts on it when I need to be sure that they are working on both Linux and Windows.
  14. By the way, did anyone use Bryce 7 with Leadwerks?
  15. Yes. BUT. It all depends on what are your goal is. For example, all hard surface scult, retopo, texturing and baking are done in 3D coat. Strokes in blender, feels better because you are working with polygons and not voxels. This why we have surface room in 3D coat, it is more blender like poly sculpt.
  16. And here is my pics. Just started a new project which is 2 weeks old. Will make more shots from the engine when I'am done with animations.
  17. I agree, and we definitely need good tutorial about threads...
  18. Yes. I removed all test projects on this PC, reinstalled the driver and Leadwerks, but no luck at all. Same strange bug.
  19. I agree with you, but if someone will ask the same question, you could just link it too this thread. (if we manage to solve it).
  20. Can you please copy and paste the end result from this command? First, you need to install mesa-utils: sudo apt-get install mesa-utils then: glxinfo | less
  21. If you have switchible GPU then fglrx from Ubuntu repos will never work with your GPU. Because it installs driver for your APU and GPU is in sleeping mode. To be able to run rendering on GPU you need to install drivers from AMD, but this is not your case=). By the way, what CPU do you have on your laptop?
  22. Hi. Got this bug today... I'am using an AMD notebook with A8 APU and R7 GPU. Never seen this before. It's coming with the new version of Leadwerks. I will try to reinstall drivers today.
×
×
  • Create New...