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Naughty Alien

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Posts posted by Naughty Alien

  1. ..FBX support is very nice..so, in old version we have had some small tools to convert various formats to gmf , like 3dstogmf.exe and so on..so, in new version, if im not using editor, how can i load FBX directly to code? I understand that editor converts FBX to MDL and thats whats actually loaded in to editor?? So, in case direct load from code, what is used, MDL or FBX? What is the low end hardware that current LE runs smooth?

  2. ..so what is the difference between LE3.2 i used last time, compared latest version? I would like to hear from folks who used older version of LE and they do use current one, to demistify/compare differencies for me.. 

    -media(static/animated meshes, particles, collision, etc) pipeline

    -physics (which physics engine is used) 

    -programming options (standalone options only, without injected scripts)

    -shaders, how is it working now, in terms of loading and applying inside scene, etc

    -target platforms LE natively support

    -license scheme

     

    I also have no idea which version is best to get at this point. As i can see in store, there are few options, and at same time, it seems there is some new upcoming version which renders previous versions obsolete?? I would like to know more about this. 

  3. Hello guys..it has been quite some time since i was lurking this waters, but here I am again..Josh managed to send me password for my account as, for some reason i couldnt access it..i see many familiar faces still kicking around and that makes me very happy..im thinking to join back again, but before i do so, i will study about options available here and whats going on, what is low end hardware supported and what are targets system can run on, etc etc.. I see that new engine is coming so im not sure which path to take, anyway, im back..:)

    • Upvote 1
  4. ..hehe..hello guys..i hope all is well with you...yeah..im lurking around and exploring whats going on here...2 years ago is last time i was here, i think..

     

    ..anyway, im looking all threads and checking how everything is, as i may have some nice large project, where im thinking to use LE, hence, here i am..by the way, is it possible to use current version of LE, without steam at all..like, just install somewhere on your drive, fire up C++ and roll ?? No steam, no steam account or things like that..is there such version??

  5. It is a good idea, but perhaps just a single 'thumbs up' rating for them. Some people may be disheartened if they receive negative votes.

    ..i do agree with this..vote should be based around constructive criticism, so thumbs up counter will do just fine..eventually, i would love to see, if possible some option where player could just add opinion about what should be done better, from player experience perspective, but thats not necessary..and games sorted out on such way that most thumbs up appears on the top will be nice..new titles could be listed alphabetically under 'new' tab..or something..i really enjoy this lil games, and i would like to see this feature as a someone who actually plays this games..for some reason, i went trough allll of them..lol..

    • Upvote 1
  6. ..im really enjoying playing this various games from game launcher, regardless fact that some are not really ready, but there is something really cute and funny in all this games at same time...having said this, is it possible to add some sort of scoring option so people who plays games, could rate it and that will affect game appearance in a list (top one will be games with highest score)..i think this will be good option so people who developing could have certain input about their games and it will be some sort of 'competition' if i may say..any take on this?

    • Upvote 7
  7. @cassius

    ..i have seen before some rather unusual questions with none or very little feedback about 'problem', just to realize that, several people went mental over talk to a kid without enough necessary basic knowledge about topic he was asking for..

  8. Together with the new IDE features we have and Workshop integration, it could be really nice. 

     

    What could be very nice? I'm having a hard time translating what NA is talking about. Is this basically just having LE available in BMax again?

     

    ..it means that you have programming IDE already in the place, tailored for LE where LE itself is embedded in to BMax compiler itself, it become part of it, as a very elegant language, yet powerful..simply install, and code..and its for all desktop platforms, where your code is truly, write once and deploy everywhere (desktop wise)..WAV,OGG,MP3, and all sort of fantastic media/library exists for BMax , from database, to sound processing, image processing and so on, will be at disposal and ready to use with LE....it also means that you have got out of box, super powerful 2D engine (many people asking how to develop 2D games with LE..well..here it is), native gui system (Max gui) and tons of 3rd party gui's for 2d and 3D available....ill buy it in a heartbeat..

  9. ..this is mostly for Josh to answer, but as always, opinions from anyone is more than welcome..basically, BMax went open source (whoooo), and that opens beautiful option to have LE3.x directly embedded in to really fantastic language/compiler which is cross platform (Win/OSX/Linux)..so, im wondering, how real is to expect new variant of Bmax with fully integrated LE3.x in to its syntax/core ? Having such thing with already existing BLIDE is something i was always thinking about..so, Josh, what chances are for that ??

    • Upvote 1
  10. ..these are some shots, several years back, during ancient era of LE 2.3..scene is much larger than anything done in LE3 i saw here, it runs a lot of effects including water (its behind dome), and all that over 50 FPS..what im trying to say is, maybe some optimization could boost up LE3, from user side? I cant see any reason why LE3 will run slower than LE2.3, on much more powerful hardware than 2.3 was running and coded in C++ which is vastly superior in speed compared to BMX which was LE2.3 variant compiled against..after all, from what I understand, LE3 is a general purpose engine..if that is correct, that means, its not fit for any particular genre, which brings developer to craft it additionally in a form of project, one is working on...

     

    TEST_2015_09_03_13_42_43_50.png

     

    TEST_2015_09_03_13_43_48_18.png

     

    TEST_2015_09_03_13_51_06_87.png

     

    TEST_2015_09_03_13_51_25_87.png

     

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    TEST_2015_09_03_13_52_46_83.png

     

    TEST_2015_09_03_13_53_01_45.png

    • Upvote 3
  11. ..from my personal experience, tied to LE2.x, it was similar situation, back then, regarding speed..however, i was able to tweak plenty of things (framework of renderer and vfx, if im not mistaken, were delivered in source form, BMX), and get proper frame rate, which includes some changes on shaders side...i dont know is it same with LE3, but if it is, it should be modable...

  12. ..hi guys..i have decided to slowly switch to Linux..im looking for choice between Ubuntu and Mint..3D Development is Java based, and ill be using Open Office for my documentation and what not (Im not sure is it working on Linux?), so i would like to know, which one would you prefer and why (im looking for tech reasons)..

  13. @Olby

    ..it is not about having unbreakable encryption over your data or not..eventually, every protection scheme can be cracked...however, it is big difference when someone take that data and use for whatever purpose, with vs without your permission..what W10 does is basically making you to agree that everything you have/do, will be subject of their interest, regardless what you think about it..it is not about technology but personal decisions of yours, and only true freedom you really have is, to make up your mind over certain things, and if that doesn't matter anymore, so corporation with rather questionable background regarding backdoor activities, asking you to basically agree that, they can use your data, your device any way they see fit, then you are nothing more than a product, just like a computer/W10 you believe, you using..its not about technology people complaining about..its about how it is used...think about it..

     

    We will access, disclose and preserve personal data, including your content (such as the content of your emails, other private communications or files in private folders), when we have a good faith belief that doing so is necessary to protect our customers or enforce the terms governing the use of the services.

  14. ..everybody can drive car new days, and you could say thats already over basic skills for such action, after few years of driving, yet, almost everybody failing miserably when you put them on to racing track...same techniques already learned, need to be utilized as they are, every day, just on a bit 'higher note'..same goes for programming, or any job out there in particular (have you ever try to do carpenter job for yourself?? I did, and its no joke..) .. so, i would not say that programming is not easy..no job is easy if you dont master it properly or dont understand how it suppose to be done...just spend some time, learn things where you notice that you struggling, and eventually, you will achieve what you need/want..

    • Upvote 2
  15. ..speed ? Speed of what? From what I can see around, bloody thing doesnt even work with its own drivers..and even if mentioned speed is a factor, which i heavily disagree, what speed factor we talking about ? 100, 50, 2 ?? Speed over what? Opening files and folders? If it is dev cycle related to software used to make engines/games, Im already pumping nice 150-200 FPS average over most complex scenes i have in few of my projects..on oposite side, it seems that backward compatibility is rather compromised with W10, so 'speed' seems to be a weak reason to get on to W10..

     

     

    Windows 10 vs Windows 7 – Gaming and DirectX 12

     

    We touched earlier on how gaming performance hasn’t changed much on Windows 10, but it’s worth elaborating.

    In fact there's a slight drop in performance on average, with Windows 10 tending to be about 0.5% slower than Windows 7, particularly with older games – Crysis 3, for instance – although there are some instances where the roles are reversed. Of course 0.5% is a ridiculously small amount either way, so much so that it’s not worth worrying about.

    Elsewhere Windows 7 has proven to be a robust and reliable gaming platform, though not one entirely stacked with innovation – it’s a solid base on which a host of gaming tools are built.

     

    Source: http://www.trustedreviews.com/opinions/windows-10-vs-windows-7

  16. ..if there is something that W10 does for me, what W7 doesnt, ill upgrade..if not, i dont see a slightest reason why would I bother with W10..

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