The quality of this model is really high and I am really happy to be able to provide high-end content like this for use with Leadwerks. The cost of production was $2965, plus $125 for the weapon model, for a total of $3090. Additional characters can be made at a slightly lower cost, if I choose to go forward with production. At $9.99, we need to sell 309 copies to break even.
Leadwerks model packs sell quite well as DLCs, but so far Workshop Store sales have been slower. It seems that getting people to use the new store is a task itself, because people are unfamiliar with the process.
In the first two weeks, the Merc character has sold 13 copies for a total of $129 in sales (times 70% after the Steam tax). Assuming a flat rate of sales, this means that the character will take one year and four months before sales have covered costs.
This is not an acceptable rate of recovering costs. I am not going forward with additional custom characters based on these results. Not sure how this will go forward, but I am halting all production for now.
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