-
Turret AI Development
Work in Progress - Started by Admin,
Read about it here: http://www.leadwerks.com/werkspace/blog/1/entry-1673-building-turret-ai-part-2/ -
Mercenary Action Figure
Work in Progress - Started by Admin,
Get it here: http://www.leadwerks.com/werkspace/page/viewitem?fileid=625293948. -
-
Mercs vs. Crawlers
Work in Progress - Started by Admin,
It's good to have friends when mutant infestations loom. -
Obligatory scenery with dark ambient soundtrack
Work in Progress - Started by Admin,
Music from here: http://freesound.org/people/burning-mir/sounds/223447/ -
Vegetation System LOD Preview
Work in Progress - Started by Admin,
Demonstration of the LOD system in the upcoming vegetation system. -
Vegetation picking and decals
Work in Progress - Started by Admin,
This video shows the player interacting with vegetation objects. Vegetation objects are special because they aren't stored in memory at all, but instead are ... -
-
Leadwerks Game Launcher Trailer
Work in Progress - Started by Admin,
Leadwerks Game Launcher lets you play a variety of creative, experimental, and just plain wacky mini-games made with Leadwerks Game Engine. -
Electric spark emitter
Work in Progress - Started by Admin,
Workshop item here: http://steamcommunity.com/sharedfiles/filedetails/?id=502368605. -
Terrain Tessellation
Work in Progress - Started by Admin,
Painting with displacement map layers in Leadwerks Editor. -
GPU Culling Demonstration
Work in Progress - Started by Admin,
Demonstration of vegetation culling performed entirely on the GPU. Thanks to RasterGrid and the folks on the OpenGL forum. Rendered polys = 28 million Total ...