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1000 Animated Goblins
Work in Progress - Started by Admin,
Here we see 1000 animated characters rendering at 60 FPS...on integrated graphics! This should run much faster on a discrete GPU. All characters are currently ... -
VR Teleporter Development Part 3
Work in Progress - Started by Admin,
Finally added the actual teleportation part and it works great. -
VR Teleporter Development Part 2
Work in Progress - Started by Admin,
Added a beam and picking to determine where the teleport indicator should go. -
VR Teleporter Development
Work in Progress - Started by Admin,
Next step is to step into VR and take a look at my teleport indicator prefab and my player model. Everything looks good! -
OpenVR and Leadwerks Game Engine Virtual Reality demo with HTC Vive
Work in Progress - Started by Admin,
First pass at OpenVR implementation in Leadwerks. -
Turret AI Development
Work in Progress - Started by Admin,
Read about it here: http://www.leadwerks.com/werkspace/blog/1/entry-1673-building-turret-ai-part-2/ -
Mercenary Action Figure
Work in Progress - Started by Admin,
Get it here: http://www.leadwerks.com/werkspace/page/viewitem?fileid=625293948. -
Vegetation picking and decals
Work in Progress - Started by Admin,
This video shows the player interacting with vegetation objects. Vegetation objects are special because they aren't stored in memory at all, but instead are ... -
Electric spark emitter
Work in Progress - Started by Admin,
Workshop item here: http://steamcommunity.com/sharedfiles/filedetails/?id=502368605. -
Amazing real-time reflections
Work in Progress - Started by Admin,
Check out Igor's post effect here: http://steamcommunity.com/sharedfiles/filedetails/?id=414422238. -
Scripted Mech
Work in Progress - Started by Admin,
Scripted mech in Leadwerks Editor. It's my first attempt to make a walking robot. -
More thoughts on Lua
Work in Progress - Started by Admin,
Demonstration of another scripted entity and discussion of how Lua changed my mind on scripting.