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Weekend Workshop #12
Streams and Events - Started by Josh,
In this episode we review the week's progress and discuss some proposed revisions to the asset pipeline.
4-13-24.zip
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Streaming Terrain WIP
Work in Progress - Started by Admin,
Solved a lot of small problems and the whole system is actually working pretty nicely! -
Skinned animation in Vulkan
Work in Progress - Started by Admin,
More info: https://www.leadwerks.com/community/blogs/entry/2513-skinned-animation-in-vulkan/ #gamedev. -
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Physically-based Rendering: Pass 3
Work in Progress - Started by Admin,
Third revision of PBR in Leadwerks. -
1000 Animated Goblins
Work in Progress - Started by Admin,
Here we see 1000 animated characters rendering at 60 FPS...on integrated graphics! This should run much faster on a discrete GPU. All characters are currently ... -
Picking up objects in VR
Work in Progress - Started by Admin,
Rotation needs to be sped up but VR works well with physics.