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Easy no-bake occlusion culling
Work in Progress - Started by Admin,
Baked occlusion data is totally unnecessary! It can all be done cheaply and easily on the GPU. -
Leadwerks 5 performance test: 100,000 boxes
Work in Progress - Started by Admin,
The new multithreaded renderer is able to efficiently manage tens of thousands of objects in real-time. This test runs at 100-400 frames per second on Intel ... -
VR Robotic Arm Concept 2
Work in Progress - Started by Admin,
Second iteration of our VR robotic arm concept. This can be used for the safe planning of robotic motions and early detection of potential problems. -
VR Teleporter Development Part 2
Work in Progress - Started by Admin,
Added a beam and picking to determine where the teleport indicator should go. -
Simple Inverse Kinematics
Work in Progress - Started by Admin,
A new kinematic controller allows you to create IK systems and other cool stuff in Leadwerks 4.4. -
OpenVR and Leadwerks Game Engine Virtual Reality demo with HTC Vive
Work in Progress - Started by Admin,
First pass at OpenVR implementation in Leadwerks. -
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Mercenary Action Figure
Work in Progress - Started by Admin,
Get it here: http://www.leadwerks.com/werkspace/page/viewitem?fileid=625293948. -
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Mercs vs. Crawlers
Work in Progress - Started by Admin,
It's good to have friends when mutant infestations loom. -
Leadwerks Game Launcher Trailer
Work in Progress - Started by Admin,
Leadwerks Game Launcher lets you play a variety of creative, experimental, and just plain wacky mini-games made with Leadwerks Game Engine. -
Electric spark emitter
Work in Progress - Started by Admin,
Workshop item here: http://steamcommunity.com/sharedfiles/filedetails/?id=502368605.