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Multi-size Navmesh
Work in Progress - Started by Admin,
Demonstrates use of two different navmeshes to combine characters of different scales, with interaction. -
GLTF Animation
Work in Progress - Started by Admin,
GLTF loader now supports skinned animations. #gamedev #indiedev Original model is available here: ... -
Streaming Terrain WIP
Work in Progress - Started by Admin,
Solved a lot of small problems and the whole system is actually working pretty nicely! -
First pass at streaming terrain
Work in Progress - Started by Admin,
Terrain data is 16384x16384. Sort of kind of working... -
Vulkan animation stress test
Work in Progress - Started by Admin,
Switching our new renderer from OpenGL to Vulkan yielded a 78% performance increase in this animation stress test. -
Mars Rover Concept
Work in Progress - Started by Admin,
Demonstration of VR concept for Mars Rover. -Vehicle physics with manual or automatic drive. -Simulated camera views. -Pathfinding. -
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Physically-based Rendering: Pass 3
Work in Progress - Started by Admin,
Third revision of PBR in Leadwerks.