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Streaming Terrain WIP
Work in Progress - Started by Admin,
Solved a lot of small problems and the whole system is actually working pretty nicely! -
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True single-pass stereo rendering in new engine
Work in Progress - Started by Admin,
We've successfully implemented Nvidia stereoscopic rendering for fast VR performance. More info here: ... -
Mars Rover Concept
Work in Progress - Started by Admin,
Demonstration of VR concept for Mars Rover. -Vehicle physics with manual or automatic drive. -Simulated camera views. -Pathfinding. -
Clustered Forward Rendering
Work in Progress - Started by Admin,
Our new forward renderer has all the flexibility of a deferred renderer, without any of the drawbacks. MSAA, transparency, and per-material light settings all work ... -
Animation in Leadwerks 5
Work in Progress - Started by Admin,
Just starting the Leadwerks 5 animation system. Here's 100 crawlers all sharing a single skeleton. I expect many more than this will be possible in the final ... -
Picking up objects in VR
Work in Progress - Started by Admin,
Rotation needs to be sped up but VR works well with physics. -
AsteroidsVR
Work in Progress - Started by Admin,
Get the source code and project here: https://www.leadwerks.com/community/games/asteroidsvr-r125/ -
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Deferred Lighting in Leadwerks Engine
Work in Progress - Started by Admin,
Demonstration of a lot of dynamic shadow-casting lights in Leadwerks Engine. -
Tutorial: Rendering Lights (BMX)
Work in Progress - Started by Admin,
Demonstrates how to render lights in Leadwerks Engine with BlitzMax. High-res video and companion PDF are available on our web site. -
Leadwerks Engine 2.0 Features
Work in Progress - Started by Admin,
Visit http://www.leadwerks.com and start making games. Features overview of Leadwerks Game Engine 2.0. Music is provided courtesy of Arteria3D.com.