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Streaming Terrain WIP
Work in Progress - Started by Admin,
Solved a lot of small problems and the whole system is actually working pretty nicely! -
Hierarchical Terrain LOD
Work in Progress - Started by Admin,
More efficient LOD system for large terrains. -
True single-pass stereo rendering in new engine
Work in Progress - Started by Admin,
We've successfully implemented Nvidia stereoscopic rendering for fast VR performance. More info here: ... -
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1000 Uniquely Animated Goblins
Work in Progress - Started by Admin,
Here we see 1000 animated characters. Each instance has its own skeleton and is animated independently from all others. On Intel integrated graphics this is ... -
100 characters with unique animations
Work in Progress - Started by Admin,
Here is a test with 100 characters, all with unique animations. I expect the final version to support thousands of characters. -
Animation in Leadwerks 5
Work in Progress - Started by Admin,
Just starting the Leadwerks 5 animation system. Here's 100 crawlers all sharing a single skeleton. I expect many more than this will be possible in the final ... -
Picking objects up in VR
Work in Progress - Started by Admin,
Fixed the object rotation now. It works great! -
Picking up objects in VR
Work in Progress - Started by Admin,
Rotation needs to be sped up but VR works well with physics. -
VR Teleporter Development Part 3
Work in Progress - Started by Admin,
Finally added the actual teleportation part and it works great. -
Turret AI Development
Work in Progress - Started by Admin,
Read about it here: http://www.leadwerks.com/werkspace/blog/1/entry-1673-building-turret-ai-part-2/ -