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Physically-based Rendering (PBR): Pass 1
Work in Progress - Started by Admin,
Demonstration of PBR implementation using procedural lighting data only. -
Clustered Forward Rendering
Work in Progress - Started by Admin,
Our new forward renderer has all the flexibility of a deferred renderer, without any of the drawbacks. MSAA, transparency, and per-material light settings all work ... -
VR Teleporter Development Part 4
Work in Progress - Started by Admin,
Here's the near-final version with arcing and smooth movement. The motion is fast enough it's over before you can get motion sick, but it communicates ... -
VR Teleporter Development
Work in Progress - Started by Admin,
Next step is to step into VR and take a look at my teleport indicator prefab and my player model. Everything looks good! -
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Obligatory scenery with dark ambient soundtrack
Work in Progress - Started by Admin,
Music from here: http://freesound.org/people/burning-mir/sounds/223447/ -
Leadwerks Game Launcher Trailer
Work in Progress - Started by Admin,
Leadwerks Game Launcher lets you play a variety of creative, experimental, and just plain wacky mini-games made with Leadwerks Game Engine.