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Work in Progress

  1. UltraEngine Geometry test  

    A little test I put together to see how much Geometry i could throw at UltraEngine before it started showing any slowdown. Well i completed the entire scene and UltraEngine was still pounding away, this is an amazing engine guys. I 100% suggest you check it out if your into game dev. https://www.ultraengine.com/
  2. Improved Timing  

  3. Imposters WIP  

  4. Imposter Test  

    Testing an irregularly shaped object out with 2D imposters...
  5. Imposters  

    A quick overview of imposters, a nifty little built-in feature coming soon. This is mostly meant for use with the foliage system, but it works with regular models as well.
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