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Skin shader


YouGroove
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Posting another shader idea for some next LE3 version

 

Transluent skin shader for characters, monster or special transluent objects.

779h7KZ.jpg

 

 

Does that exists in several forms ?

optimized skin shader for crowd, more GPU cost for player and ennemies ?

Stop toying and make games

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Google sub surface scattering - basically you would need skin density / skelton info. Though I suppose you could pack that into a speciale tecture

System:

Linux Mint 17 ( = Ubuntu 14.04 with cinnamon desktop ) Ubuntu 14.04, AMD HD 6850, i5 2500k

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On my cell phone so I vant quite read it due to formatting, but this could properly be adapted to worknwith leadworks shader system :http://en.m.wikibooks.org/wiki/GLSL_Programming/Unity/Translucent_Bodies#Complete_Shader_Code

System:

Linux Mint 17 ( = Ubuntu 14.04 with cinnamon desktop ) Ubuntu 14.04, AMD HD 6850, i5 2500k

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