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Should Leadwerks really be trying to load 32-bit libjpeg.so.62 from /usr/lib?


JedTheKrampus
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The editor does. The engine itself only uses 64-bit libraries (and does not use the JPEG lib at all).

 

Regarding the lib/lib32 thing...I think the compiler is just implemented that way.

My job is to make tools you love, with the features you want, and performance you can't live without.

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