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Leadworks Editor Malforms Attributes of Objects Added to Groups


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I was trying to make an example level using some prefabs. I copied and pasted a single prefab multiple times, then added them to a group. The editor showed what I wanted, but the values in the general tab were completely wrong regardless of the fact the editor was showing it correctly. When I ran the , it loaded the incorrect version with the wrong values. the Editor will load and save it with the wrong values, but will show it how you wanted it.

 

I made a video with some narration showing how I encountered the bug, but its currently encoding and will be uploaded when done.

 

Here is a video of how to duplicate it:

 

https://mega.co.nz/#!Md0FCI4T!QuXnO3EtRI3CX9V6HoBXTPcX2Ny3wxK26OcIkfTTkps

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