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Make an executable integrated in Leadwerks 3


YouGroove
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I saw someone mentioning the possibility to compile the lua files. But i haven't tried it out yet. Also in Leadwerks 3.0 c++ version you where able to zip all your assets with a password and entered it in the code.

 

It was not super secure some you could still find the password in the binary file if you knew where to look, but for newbs it was savely hidden. I guess a more secure way will come in the future.

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