YouGroove Posted January 19, 2014 Share Posted January 19, 2014 1) After changing a project in project manager, the 3D view is not cleared before loading a new map, we have previous level map project visible. 2) Loading different project and map, 3D screen reamins white with "grid shader " bug OK i found the problem, all maps from 3.0 version seems not compatible anymore with 3.1. Or am i wrong ? Stop toying and make games Link to comment Share on other sites More sharing options...
shadmar Posted January 19, 2014 Share Posted January 19, 2014 Shaders are not, 3.0 uses forward rendering and shaders, 3.1 is deferred and uses completely different shaders. Guessing you are trying to load a 3.0 project in 3.1? If so try copying 3.1 shaders folder and replace the old shaders and see how it works out. (in your project) 1 HP Omen - 16GB - i7 - Nvidia GTX 1060 6GB Link to comment Share on other sites More sharing options...
YouGroove Posted January 19, 2014 Author Share Posted January 19, 2014 Thanks shadmar. I hope each LE3 new version to not break projects like that , specially if someone works a year on a big project. Caus even Lua code has changed also like "import" instead of "required" or function like SetInput for example. Thread can be closed. Stop toying and make games Link to comment Share on other sites More sharing options...
Josh Posted January 20, 2014 Share Posted January 20, 2014 Normally it won't, but 3.1 involved a big change in direction. My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
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