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[LE3.1 Steam] : 3D view bugs


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1) After changing a project in project manager,

the 3D view is not cleared before loading a new map, we have previous level map project visible.

 

2) Loading different project and map, 3D screen reamins white with "grid shader " bug

 

 

grid.jpg

 

OK i found the problem, all maps from 3.0 version seems not compatible anymore with 3.1. Or am i wrong ?

Stop toying and make games

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Shaders are not, 3.0 uses forward rendering and shaders, 3.1 is deferred and uses completely different shaders.

 

Guessing you are trying to load a 3.0 project in 3.1?

If so try copying 3.1 shaders folder and replace the old shaders and see how it works out. (in your project)

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Thanks shadmar.

I hope each LE3 new version to not break projects like that , specially if someone works a year on a big project.

Caus even Lua code has changed also like "import" instead of "required" or function like SetInput for example.

 

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