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Video playing thingoid


Niosop
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Here's a quick little demo of the video playing thingoid I'm working on. It's very preliminary, is prone to crashing and using getkey and setkey is annoying. I may end up going w/ a code only approach instead of this but I thought some of you might find the progress interesting.

 

http://www.screentoaster.com/watch/stVENWQURIR19cRF9ZU1hbX19c

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Windows 7 x64 - Q6700 @ 2.66GHz - 4GB RAM - 8800 GTX

ZBrush - Blender

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Well don't want to release what I have because it crashes the editor more often than not, will randomly display/not display in game or upon map loading depending what order everything is loaded in, etc. I'm going to switch to code only for a little bit to nail down all the lua->dll issues that might be causing it, then I'll try and move back to a thingoid to deal with all the lua entity creation/destroying stuff and figure out why the properties dialog does weird things and what exact order everything is called in. I'd like to have both interfaces available, because sometimes stuff's just easier to do in code, but for simple tasks a thingoid is easier.

Windows 7 x64 - Q6700 @ 2.66GHz - 4GB RAM - 8800 GTX

ZBrush - Blender

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Here's a quick little demo of the video playing thingoid I'm working on. It's very preliminary, is prone to crashing and using getkey and setkey is annoying. I may end up going w/ a code only approach instead of this but I thought some of you might find the progress interesting.

 

http://www.screentoaster.com/watch/stVENWQURIR19cRF9ZU1hbX19c

 

 

Now that's excellent, very good :)

 

watching the video, would it be possible using this approach to use more than one video info node to handle diffrent videos?

AMD Bulldozer FX-4 Quad Core 4100 Black Edition

2 x 4GB DDR3 1333Mhz Memory

Gigabyte GeForce GTX 550 Ti OC 1024MB GDDR5

Windows 7 Home 64 bit

 

BlitzMax 1.50 • Lua 5.1 MaxGUI 1.41 • UU3D Pro • MessiahStudio Pro • Silo Pro

3D Coat • ShaderMap Pro • Hexagon 2 • Photoshop, Gimp & Paint.NET

 

LE 2.5/3.4 • Skyline UE4 • CE3 SDK • Unity 5 • Esenthel Engine 2.0

 

Marleys Ghost's YouTube Channel Marleys Ghost's Blog

 

"I used to be alive like you .... then I took an arrow to the head"

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It SHOULD be possible, right now it crashes. Actually a lot of things crash it. So I'm going to strip it down, make it a Lua class you include and make that work well and stable. Then I'll work on the Thingoid again once the base stuff is solid.

Windows 7 x64 - Q6700 @ 2.66GHz - 4GB RAM - 8800 GTX

ZBrush - Blender

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It SHOULD be possible, right now it crashes. Actually a lot of things crash it. So I'm going to strip it down, make it a Lua class you include and make that work well and stable. Then I'll work on the Thingoid again once the base stuff is solid.

 

 

Sounds good, but no matter what it is definately impressive stuff. :)

AMD Bulldozer FX-4 Quad Core 4100 Black Edition

2 x 4GB DDR3 1333Mhz Memory

Gigabyte GeForce GTX 550 Ti OC 1024MB GDDR5

Windows 7 Home 64 bit

 

BlitzMax 1.50 • Lua 5.1 MaxGUI 1.41 • UU3D Pro • MessiahStudio Pro • Silo Pro

3D Coat • ShaderMap Pro • Hexagon 2 • Photoshop, Gimp & Paint.NET

 

LE 2.5/3.4 • Skyline UE4 • CE3 SDK • Unity 5 • Esenthel Engine 2.0

 

Marleys Ghost's YouTube Channel Marleys Ghost's Blog

 

"I used to be alive like you .... then I took an arrow to the head"

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