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Prefab shuting down LE3 (exception violation error)


YouGroove
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Thank you. I caught this error a couple days ago and was hoping no one would notice before I uploaded another build.

 

I am testing one feature for Shadmar, then will upload the fix today.

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My job is to make tools you love, with the features you want, and performance you can't live without.

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The advantage of pivot is no need of 3D model or display something to use it and attach code to it.

 

For the sky example , the pivot have sky Lua code attached with a targer field for sky where you drag your camera on.

This way you can setup sky for you camera game or prototype quickly without modifying your camera code.

 

Pivots + Prefabs = component system base.

Stop toying and make games

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The problem was that prefabs were saving the terrain along with the selected item. Your prefab contains a terrain, which is why it is so big. The next build will ignore terrain in prefabs, and prevent prefabs from saving terrain.

 

 

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