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AddPostEffect texture1 shouldn't be black?


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  • 4 weeks later...

Just because you write the depth info to the screen doesn't mean it will be visible. Depth is stored in a nonlinear equation and that accuracy will be lost when it's converted from a floating point to an 8-bit value.

My job is to make tools you love, with the features you want, and performance you can't live without.

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