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Navmesh under archway is ignored by pathfinding


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If you have an arch and you have a road underneath that arch, the pathfinding indicates that there is a navmesh available. However when I test this, the player can not go under the bridge to get to the other side.

 

Josh, if you need a working project example you can pm me.

 

post-45-0-65833900-1369477634.jpg

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