Jump to content

Question: Correctly exporting from UU3D


Rastar
 Share

Recommended Posts

Sorry noob question and not strictly Leadwerks related. I try to use UU3D to scale and rotate some models before importing them into LE. I have some problems with the UV coordinates, materials don't apply to the correct positions in the model editor after exporting the model from UU3D.

 

Now, I have that problem even if I just open my (fbx) model in UU3D and save it again. I know there are some UU3D experts out there, so: Do I have to choose specific export options? Am I missing a step? Please help, thanks!

Link to comment
Share on other sites

  • 3 weeks later...

Sorry noob question and not strictly Leadwerks related. I try to use UU3D to scale and rotate some models before importing them into LE. I have some problems with the UV coordinates, materials don't apply to the correct positions in the model editor after exporting the model from UU3D.

 

Is your model using a shader combination of diffuse+normal+specular maps?

 

I downloaded the LE3 demo a while ago, and noticed that the barbarian model that comes with the Darkness Awaits demo

has some UV/texture corruption too. I can see this in both the Map Editor and Model Editor.

 

I assumed it's either a bug with the Editor or perhaps my older graphics card (only OpenGL 2.1) doesn't support the shaders being used.

 

Here's a screenshot of the demo running on my computer. Notice the UV/texture corruption on the face and shield.

 

 

le3screenshot1.png

 

To test my guess, I edited the barbarian.mat, and changed it to a diffuse only shader:

 

//shader="shaders\dynamic\diffuse+normal.shader"

shader="shaders\dynamic\diffuse.shader"

texture0=".\barbarian.tex"

//texture1=".\barbarian_dot3.tex"

//texture2=".\barbarian_spec.tex"

 

Ran the Editor again, and the UV/texture corruption went away. So, I would say something is happening

with the shaders being used and my graphics card. Nothing is wrong with your converted file.

 

This is the LE3 Demo from April, so I don't know if it's already been fixed or not.

Ultimate Unwrap 3D: http://www.unwrap3d.com

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

 Share

×
×
  • Create New...