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Model editor suggestions


tjheldna
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Hi Josh,

 

I few little optimisations would be great with the model editor. These things have come up with the constant testing of a character...

 

- Would be nice if you overwrite your character the animation sequences are remembered.

 

- Ability to edit your animation start and end frames of your extraction.

 

- Play animation button.

 

- When extracting an animation, currently it always uses the current extraction number. If your not careful you can extract animations that have no frames if you have extracted a few times and aren't careful. It would be nice if the extraction always comes from the original full animation no. 0 unless specified otherwise.

 

 

Cheers!

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