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PBR Bug


Andy90
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Go to solution Solved by Josh,

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It looks like the normal map is causing this. If you remove the normal map the model looks like it should. The texture looks okay, but I notice it is in RGBA16 format. Maybe it it being loaded into the wrong pixel format...

image.thumb.png.ff71728fd5ee48c632ce2ecfadc5254b.png

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