Jump to content

Add Clipplanes to Camera


klepto2
 Share

Recommended Posts

As the title said. In the header source, there is already a outcommented 

void SetClipPlane(const int index, const Plane& p);

function. 

While this might not be needed for many people, it is a nice and simple feature. I would need it for a deifferent approach for the water renderer to support realtime reflections without ssr (while ssr is nice, it has some downsides and needs a lot of tweking to look right in larger environments.) and proper refraction without the need to modify the integrated refraction shader.

  • Upvote 1
  • Intel® Core™ i7-8550U @ 1.80 Ghz 
  • 16GB RAM 
  • INTEL UHD Graphics 620
  • Windows 10 Pro 64-Bit-Version
Link to comment
Share on other sites

  • 1 month later...

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

 Share

×
×
  • Create New...