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Will there be a migration path from Leadwerks to Ultra Engine?


hogsy
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Hi there, I'm just curious if anyone knows if there's planned to be a migration path from Leadwerks to Ultra Engine? Or is it perhaps too early to say?

It's a little awkward but I was considering starting what may end up as a long-term project with Leadwerks, but I'm unsure whether that's actually a good idea when there's a new engine is on the horizon, but it would be reassuring if there's perhaps a migration path planned for users of the previous engine.

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The new engine will load all the same file formats as Leadwerks, although you will probably end up using DDS or Basis texture files instead of Leadwerks TEX. Leadwerks uses Blinn-Phong materials (specular / gloss) and Ultra Engine uses PBR (metallic / roughness). The new API has a lot of changes, primarily the use of shared pointers instead of raw pointers, but the commands are very similar and if you understand one you will likely understand the other.

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