BES Posted January 13, 2013 Share Posted January 13, 2013 https://developer.nvidia.com/content/opengl-sdk-simple-tessellation-shader Uses the Nvidia OpenGL SDK ....but I bet it will work on AMD hardware too.. Quote Threadripper 2920X Gen2 CPU(AMD 12-core 24 thread) | 32Gigs DDR4 RAM | MSI Nvidia GeForce RTX 2070 Stock OCed | ASRock X399 Professional Gaming Motherboard | Triple M.2 500Gig SSD's in Raid0 Windows 10 Pro | Blender | Paint.Net | World Machine | Shader Map 4 | Substance Designer | Substance Painter | Inkscape | Universal Sound FX | ProBuilder | 3D World Studio | Spacescape | OpenSky | CubeMapGen | Ecrett Music | Godot Engine | Krita | Kumoworks | GDScript | Lua | Python | C# | Leadworks Engine | Unity Engine Link to comment Share on other sites More sharing options...
Josh Posted January 14, 2013 Share Posted January 14, 2013 Tesselation requires an OpenGL 4 context to work. GL4 adds two new shader stages, the evaluation and control shaders. Quote My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
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