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Squared Images - Is It Still A Good Idea


Guest Red Ocktober
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Guest Red Ocktober

is using a non squared image asking for trouble in todays world of exotic graphics cards?

 

i've got a 982x679 image being used as a texture... should i square it off...

 

thx

 

--Mike

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It's power-of-two you should worry about, not square. 512x1024 is perfectly fine, for example.

 

A non-power-of-two texture will probably work fine on everything out there. However, it won't have mipmaps. I would only use these for 2D graphics being drawn on the screen, and would certainly not use it for a 3D texture.

 

 

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I would also be careful with non-square images. Had a weird experience on some devices (mostly mobile) where the non-square images showed up completely white. This happened only on moving images though, such as sprites, etc...

 

Cheers

 

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