Road Kill Kenny Posted January 9, 2012 Share Posted January 9, 2012 Hi I am having an issue sometimes when copying my game to by another computer. When I run the .exe it fails to load all the textures and then crashes because it tried to use a texture that failed to load. I don't understand why its not loading the textures because after looking in the folder the textures are in the exact file path mentioned in the console. Here's the wierd thing, it doesn't do this when I copy it to my Wife's computer and in the past I have copied the game to my Brother's computer and the same textures have successfully loaded. In fact I just tested that old exe which used the last Leadwerks build and it worked. However, I have not changed the abstract path or in fact anything to do with these textures since the last time. Could it possibly have something to do with the latest LeadWerks release? Any help is greatly appreciated. P.S. Mine & my wife's computer have ATI cards and my bro has an NVidea Quote STS - Scarlet Thread Studios AKA: Engineer Ken Fact: Game Development is hard... very bloody hard.. If you are not prepared to accept that.. Please give up now! Link to comment Share on other sites More sharing options...
klepto2 Posted January 9, 2012 Share Posted January 9, 2012 Could you post the part of the log where the texture load is listed, also the code where you set the abstract path and load the texture (alternatively the material file) Quote Windows 10 Pro 64-Bit-Version NVIDIA Geforce 1080 TI Link to comment Share on other sites More sharing options...
Road Kill Kenny Posted January 9, 2012 Author Share Posted January 9, 2012 Ok but it's not the abstract path that is the problem. This has worked in the past on many other machines and I haven't changed the abstract path since then. GPU is NVidea 8600GT 512MB with the latest NVidea drivers. I have heard that that driver has had problems causing things to crash just wondering if that is the case. The attached file basically shows a whole bunch of failing texture loads. The paths that the textures are being found from are exactly right. I checked them manually. p.s. these are textures for a menu so no material files Engine.rar Quote STS - Scarlet Thread Studios AKA: Engineer Ken Fact: Game Development is hard... very bloody hard.. If you are not prepared to accept that.. Please give up now! Link to comment Share on other sites More sharing options...
Road Kill Kenny Posted January 9, 2012 Author Share Posted January 9, 2012 I have been told by a few that possibly it is a problem with the latest NVidea driver. Apparently the new beta NVidea driver fixes this. Haven't been able to confirm. Either way I don't think you should need to download a beta driver to solve this. Hopefully doesn't happen too often. Kinda makes me think the current NVidea driver should be beta lol. Will let you know what happens when I try it. Quote STS - Scarlet Thread Studios AKA: Engineer Ken Fact: Game Development is hard... very bloody hard.. If you are not prepared to accept that.. Please give up now! Link to comment Share on other sites More sharing options...
Josh Posted January 9, 2012 Share Posted January 9, 2012 It sounds like you are missing a file and have some code that doesn't check to see if a file was loaded. I've never heard of the engine failing to load a texture. Quote My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
Road Kill Kenny Posted January 9, 2012 Author Share Posted January 9, 2012 It sounds like you are missing a file and have some code that doesn't check to see if a file was loaded. I've never heard of the engine failing to load a texture. I had 3 computers in a room, 1 on which I work on. Copied the entire folder over to the other computers without changing anything. It worked on the one with an ATI card and not on the one with the NVidea card. And of course it worked on mine which also has an ATI card. However, it failed on the one with the NVidea...... It is very odd yes I agree. I checked the file paths and I checked that all the files are there. It is not just failing to load one texture... it is failing to load every single texture for my menu system and if I look in the folder they are all there. Unfortunately this is not the problem. If it was I would be happy because I could fix it easily but alas it is not. Unfortunately I can't update that graphics driver right now because that computer is somewhere else. I'm hoping its just an isolated issue. Quote STS - Scarlet Thread Studios AKA: Engineer Ken Fact: Game Development is hard... very bloody hard.. If you are not prepared to accept that.. Please give up now! Link to comment Share on other sites More sharing options...
klepto2 Posted January 10, 2012 Share Posted January 10, 2012 Are you using Roads? If yes, there was a bug with NVidia Driver and the Leadwerks Roads. To get rid of this problem you might need to install the latest beta driver from nvidia. Quote Windows 10 Pro 64-Bit-Version NVIDIA Geforce 1080 TI Link to comment Share on other sites More sharing options...
Josh Posted January 12, 2012 Share Posted January 12, 2012 That issue was resolved. The current SDK does not have the problem. Quote My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
njord Posted January 23, 2012 Share Posted January 23, 2012 What do you mean by That issue was resolved. The current SDK does not have the problem. ? How can users get this fix ? By downloading LE 2.5 again ? Quote Link to comment Share on other sites More sharing options...
Josh Posted January 23, 2012 Share Posted January 23, 2012 Just run the installer/updater, and you know you are up to date. I haven't made any changes in about 6 weeks. Quote My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
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