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wrong texture scale


dennis
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Hello all,

 

I have a problem with a texture scale, in my AC3D editor all the textures are correct in size.

but when I export them to obj and convert them to .GMF and view in the model viewer,

the textures won't match anymore. and are the wrong scale. I attached a screenshot.

of what I mean.

 

post-2125-0-81407100-1323245099_thumb.png

 

also, when everything is working fine I will share this corridor with different textures.

 

ps. sorry for my English, needed to do fast because of a important meeting

 

cheers

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I don't know AC3D, but it looks as you set the texture scale in it. Leadwerks, doesn't handle texturescales, instead you need to to adjust the UV coords of your model to match the desired look.

I already did that but it doesn't work.

it gives the same effect, that is the whole problem

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