VeTaL Posted July 11, 2011 Share Posted July 11, 2011 While reading this document ( http://www.microsoft.com/download/en/details.aspx?id=23232 ) found some screenshots with ugly render... Got an idea that it would be cool to set 1 parameter to "low-end render" and see fast result with OpenGL1... and then, set that line to "hi-end render" and see full version with all posteffects Quote Working on LeaFAQ Link to comment Share on other sites More sharing options...
Canardia Posted July 11, 2011 Share Posted July 11, 2011 That might be easily possible in LE3, as the graphics driver is loaded dynamically. Quote ■ Ryzen 9 ■ RX 6800M ■ 16GB ■ XF8 ■ Windows 11 ■ ■ Ultra ■ LE 2.5 ■ 3DWS 5.6 ■ Reaper ■ C/C++ ■ C# ■ Fortran 2008 ■ Story ■ ■ Homepage: https://canardia.com ■ Link to comment Share on other sites More sharing options...
Rekindled Phoenix Posted July 12, 2011 Share Posted July 12, 2011 You guys thinking of a parameter with an enum value for the OpenGL version? +1 Quote Link to comment Share on other sites More sharing options...
Josh Posted July 15, 2011 Share Posted July 15, 2011 You can create the graphics driver as follows: CreateOpenGL1GraphicsDriver(); CreateOpenGL3GraphicsDriver(); etc. I might do this: CreateGraphicsDriver("OpenGL1"); The reason for this would be to allow the editor to select a new graphics driver that wasn't written when it was compiled, like if someone added a new renderer themselves and replaced the Leadwerks DLL with their own. Quote My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
L B Posted July 16, 2011 Share Posted July 16, 2011 Ew, strings as possible values?! Haven't you heard of enums or constants? Please. If you write a new renderer, you'll have to compile it anyway. Quote Link to comment Share on other sites More sharing options...
Aily Posted July 16, 2011 Share Posted July 16, 2011 You so funny Will be much better if Leadwerks was have it own startup dialog with adjustable graphics. Wy each developer need to make bycicle each time? Let it be packed in Leadwerks, and run any application showing this dialog. Quote "Better" is big enemy of "good" Link to comment Share on other sites More sharing options...
Josh Posted July 17, 2011 Share Posted July 17, 2011 You so funny Will be much better if Leadwerks was have it own startup dialog with adjustable graphics. Wy each developer need to make bycicle each time? Let it be packed in Leadwerks, and run any application showing this dialog. Any decent engine should be able to alter all those setting on the fly. When was the last time you played a game you had to restart to adjust the graphics settings? Quote My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
VeTaL Posted July 17, 2011 Author Share Posted July 17, 2011 I think Aily is talked about standard window like in Ogre. Just for launch + of cource, possibility to change render on fly Quote Working on LeaFAQ Link to comment Share on other sites More sharing options...
Josh Posted July 17, 2011 Share Posted July 17, 2011 Isn't it trivial to code a simple program thatt launches your app with some command line options? We're talking like ten minutes of work, if that's what you want. Quote My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.