Jump to content

3D Pixels


Shard
 Share

Recommended Posts

Is it possible to draw 3D pixels in Leadwerks or using OpenGL?

 

Below is a screenshot from Universe Sandbox; an example of something that I want to do, but trying to draw that many spheres would be murder on the GPU.

post-26-072059500 1280772349_thumb.jpg

simpleSigPNG.png

 

Programmer/Engineer/Student

www.reikumar.com

 

2.6 GHz Intel Core Duo - nVidia GeForce 8600 GT - Windows 7 64-bit - 4 Gigs RAM

C++ - Visual Studio Express - Dark GDK - Leadwerks SDK

Link to comment
Share on other sites

Yeah, see in the tutorials Masterxilo's 3D drawing tutorial.

 

 

I'd rather use billboard sprites.

 

 

What if I wanted the objects to have physics and collision?

simpleSigPNG.png

 

Programmer/Engineer/Student

www.reikumar.com

 

2.6 GHz Intel Core Duo - nVidia GeForce 8600 GT - Windows 7 64-bit - 4 Gigs RAM

C++ - Visual Studio Express - Dark GDK - Leadwerks SDK

Link to comment
Share on other sites

Then you need bodies, if you want LE to take care of all that for you. Pixels wouldn't have bodies unless you parented a body to them.

 

 

Thanks.

 

One more question: Where is the physics done? On the GPU or the CPU?

simpleSigPNG.png

 

Programmer/Engineer/Student

www.reikumar.com

 

2.6 GHz Intel Core Duo - nVidia GeForce 8600 GT - Windows 7 64-bit - 4 Gigs RAM

C++ - Visual Studio Express - Dark GDK - Leadwerks SDK

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

 Share

×
×
  • Create New...